
#Hearthstone rise of shadows release date free#
Mage minion Kalecgos is another Legendary 4/12 Dragon with an extremely powerful effect just like Ysera and Malygos (just make sure you don't coin it out and waste the free spell). The battlecry on Warlocks' Arch-Villain Rafaam, a Legendary 7/8 taunt minion, is a throwback to The League of Explorer's Golden Monkey. For example, Priest's new spell Forbidden Words kills minions based on your mana investment, acting as the inverse of Forbidden Shaping from Whispers of the Old Gods. Druids can use their Twinspell card The Forest's Aid to summon five 2/2 treants - and if the opponent manages to clear them, you can instantly refill your board by recasting the Twinspell copy.Īside from the Schemes cycle and the Twinspell keyword, Rise of Shadows will also incorporate callbacks to older sets, but with a twist. Acting like a limited version of The Witchwood's Echo mechanic, Twinspell simply adds a single-use copy of the respective spell to your hand.

Meanwhile, the Defenders of Dalaran get access to Twinspell cards, one of my favorite keywords in recent memory. also gets some pesky henchthugs in the form of Lackey minions, 1/1 devotees who cost one mana and bring some handy battlecries to the mix.

You'll usually be happy to see these Schemes in your opening hand, knowing they'll get better and better as the game goes on - and even though they're far less impressive when drawn late, they can still have a small effect or inform your line for future turns. They're also callbacks to the respective villain's powers for instance, Shaman gets the Hagatha's Scheme card, which replicates the battlecry of the Hagatha hero card by dealing an increasing amount of damage to all minions. Villainous classes get Schemes, cards with seemingly minor effects that grow every turn they stay in your hand. Having had the chance to play with the new set, I can vouch that the added mechanics for Rise of Shadows are a hit in both gameplay and theme. The former includes the Paladin, Hunter, Druid, and Mage classes, while the baddies are Priest (Lazul), Rogue (Togwaggle), Warrior (Boom), Shaman (Hagatha), and Warlock (Rafaam). But this corrupt cohort won't go unchallenged: the Defenders of Dalaran are ready to fight them back and protect the innocent, effectively dividing the set into factions of good and evil. The League of E.V.I.L.'s logo looks a bit like an upside-down Illuminati symbol, and you can expect to see it peppered all over the artwork throughout the set. It's always a treat to see the return of recognizable faces from Hearthstone's history, and Rise of Shadow's plot is setting the stage as the first part of a year-long trilogy spanning all three expansions of 2019's Year of the Dragon. Together, they've pledged to bring doom and despair to Dalaran, the mystical floating city that's crucial to Warcraft lore. Rafaam has persuaded a motley crew of villains to join him: Blastmaster Boom (the incendiary goblin inventor from The Boomsday Project), Madam Lazul (the foreboding fortune teller in Whispers of the Old Gods), Swampqueen Hagatha (the shaman responsible for the corruption in The Witchwood), and Heistbaron Togwaggle (the avaricious Kobolds & Catacombs boss who robbed many a player of Dungeon Run victory).

Hearthstone veterans will surely recognize the big baddies they defeated in previous storylines, who have been united (and given new titles) under the wicked leadership of Arch-Villain Rafaam (the dastardly ethereal who served as the final boss in the Adventure campaign for The League of Explorers).
